All Notable Projects from Graduate School

Usability Test: Fox Charlotte Usability Test: Fox Charlotte
Course: Theory & Practice of Multimedia Design
Conceptualized and conducted a usability test on FoxCharlotte.com. Tested 8 users; test included demographic survey, free-observation, directed tasks, and a post-test survey. Prepared 33 page report on findings. Presented results to Fox Charlotte representatives.
projectpaperpresentationgroup
Storyboard: Rolling Stone / Rock 'n' Roll Hall of Fame Feature Storyboard: Rolling Stone / Rock 'n' Roll Hall of Fame Feature
Course: Theory & Practice of Multimedia Design
Designed an interface for a hypothetical multimedia feature for Rolling Stone that would commemorate the Rock 'n' Roll Hall of Fame's 10th Year Anniversary. Developed an angle, identified necessary digital assets, scripted a work plan for a multimedia team, designed a storyboard and interface.
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Usability Test: Blackboard @ Duke Web Site Usability Test: Blackboard @ Duke Web Site
Course: Professional Field Experience
Conceptualized, conducted, and documented a usability test on Duke's Blackboard support Web site. Developed key tasks; tested four users with think-aloud protocol. Documented key problems and recommendations for improvements in 36-page paper.
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Usability Test: Alzheimer's Multimedia Feature Usability Test: Alzheimer's Multimedia Feature
Course: Theory & Practice of Multimedia Design
Developed and performed a usability test on a multimedia Web site, The Ottawa Citizen's Insidious Fog: A Journey into Alzheimer's. Tested 8 users, including pre-test survey, a free-observation period, pre-defined task completion observation, and a post-test questionnaire. Reported findings to class.
projectpaperpresentationgroup
E-Commerce Interface Design E-Commerce Interface Design
Course: Visual Communication & Interface Design
Developed a homepage, interior page template, and a shopping cart interface for a fictional online toy & athletic ball retailer named Bella's Balls. Project involved creating personas of target users, planning information architecture, designing a logo, and choosing schemes for color, layout, and typography.
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